Devblog
Hey, guys!
I apologize for the long break between devblogs. This isn’t the rhythm I would like to maintain, especially in the final stage of preparation for release. Moving forward, I’ll do my best to publish short but regular updates at least once every 10 days — so you’re always informed about the current status of the project and how development is progressing.
In today’s post, I’d like to share a few important updates, as well as discuss some ideas and directions that are planned for development after the upcoming release.
Let’s start with the main thing. The release of Time Heals is just around the corner — all that’s left is to finish the animations and move on to the final stage of testing to ensure the game runs smoothly and gives you only positive emotions. This update took more time than I originally expected, and I’m sincerely grateful to everyone who continues to follow and support the project. It truly helps to keep things moving forward and strengthens confidence in the chosen direction.
I’d also like to remind you that the game now has a page on Steam. If you haven’t added it to your wishlist yet — I’d really appreciate it if you did. It’s a meaningful way to support the project: it increases the game’s visibility on the platform and helps reach new potential players. You’ll also be able to track releases and updates there, if you prefer that platform. I aim to ensure that everyone interested in the game can follow it wherever it’s most convenient.
https://store.steampowered.com/app/3505640/Time_Heals/
While preparing for the release, I’m also laying the foundation for future updates. The story will continue to unfold, with new mechanics, characters, and scenes being introduced. With that in mind, I’d really like to hear your thoughts on a few ideas I’m currently considering.
First, the game will feature many explicit scenes. I understand that people experience these differently — some prefer a fast-paced, intense rhythm, while others enjoy something more gradual and sensual. That’s why I’d like to know how you feel about the possibility of adding a tempo-setting feature for such scenes.
Second, I’m curious to hear your opinion on the potential addition of a relationship-tracking system with the heroines. A progress bar could help visualize how close you are with each character and affect access to certain content (unlocking or locking specific scenes). Ideally, this would increase the variety of gameplay and make the player’s choices more meaningful. Would you like to see this feature in the game?
Third, the upcoming chapters will introduce new locations — a college, a race track, a city — and along with them, new heroines. The game will grow not only narratively but visually as well. I’d love to know how you feel about introducing girls with diverse appearances. Moreover, if you’d like to participate in creating their designs — for example, suggesting skin tone, hairstyle, clothing style, or parts of their backstory — feel free to let me know.
And finally, a few words about localization. I recently conducted a survey on the languages you’d like the game to be translated into. Based on your responses, I’m now compiling a list of priority languages and will be posting a detailed update in the coming days. I’ll also be opening a call for native speakers who are interested in helping with the translation. As compensation, a set of bonuses will be offered — I’ll go into detail about that in the relevant post.
That’s all for now. Thank you for your attention and support. I look forward to hearing your thoughts — your feedback genuinely helps guide Time Heals in the right direction.
See you soon in the next devblog, and in the meantime — enjoy this fresh teaser featuring a new heroine you'll get to meet in the upcoming release!
Get Time Heals
Time Heals
Status | Released |
Author | AdamS - Owl's |
Genre | Visual Novel |
Tags | 3D, Adult, Animation, Male protagonist, Porn, Romance, storygame |
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